Rugby

Refereeing

In Practice

 

a guide for rugby referees

 

by David Fryer

 

 

 

 

PREFACE

 

This booklet was first produced by and for the Australian Rugby Union (ARU) and is designed to be used in conjunction with its companion publication “Referee coaching in Practice.”  It should assist referees at all levels and it should be equally valuable to referee coaches.

 

Several individuals have contributed to the booklet including Paul Akon who wrote the original “Play the Whistle,” David Fryer (the author of the current version), Kim Lees and Bruce Cook.  The IRB is grateful to all four, together with the ARU and the many others who have contributed in various ways.

 

I hope you find this booklet useful and helpful.

 

Geoff Evans

Head of IRB Rugby Development

 

 

Masculine gender has been used throughout this publication for the sake of simplicity.  In reading however, the masculine gender is inclusive of all genders.

 

 

 

table of contents

(hyper links)

 

 

Introduction

Checklist For The Referee’s Bag

Gear

Playing Field Legend

Before The Game

Kicks

Other Types Of Kicks

Line-Outs

Tackle, Ruck And Maul

Scrums

The Whistle

Game Management By The Referee

The Three C’s

Other Points To Consider

Refereeing Under 19 Games

A Summary Of A Referee’s Attributes

 

 

 

introduction

 

 

Management is now the key word for all levels of referees.  This book is designed as a practical guide for new and less experienced referees.  However, it is hoped that it may be a useful reminder for all referees, especially at the beginning of a rugby football season.  In no way can it replace a sound knowledge of the laws or experience gained through on field involvement.  It should be used to assist in the practical application of the laws.

 

The emphasis in the booklet is focused on assisting the referee to “manage” the game.  To do this, the booklet is designed to provide practical hints and advice.  Checklists for major components before and during the game provide important key reminders for the referee.  They are designed so that over time, and as the referee becomes more experienced, the checklists will be mentally retained.  With practice off the paddock, the reaction of the referee to a breakdown in play or for set plays during a game will be instinctive and automatic.  When an unexpected incident does occur, the referee will be better able to handle it.

 

There is a chapter on practical hints to assist the referee in using the whistle to the best advantage.  This too will need practice, as it is a very important component of good and effective refereeing.  Guidance is also given on the possible characteristics of younger age groups and how the referee may best handle the players at these various levels.

 

It is hoped this book may be of assistance not only to new referees but to equal interest to anyone involved in the game or keen to achieve the best standard of “referee management” at all levels of rugby football.

 

 

 

checklist for the referee’s bag

 

 

·         BOOTS

·         LACES

·         SOCKS

·         GARTERS

·         SHORTS

·         2 WHISTLES

·         WATCH

·         COIN

·         JERSEYS & BADGE

·         PENCILS & NOTBOOK

·         RED & YELLOW CARDS

·         TOUCH JUDGE FLAGS

·         PERSONAL ITEMS:

·         WATER BOTTLE

·         SUN TAN LOTION

·         CAP

·         PLASTIC BAGS

·         TOWEL AND TOILETRIES

·         LAW BOOK, LOCAL COMPETITION RULES, ETC.

 

 

It is recommended that this checklist of gear be photocopies and laminated and kept permanently in the referee’s bag.

 

 

 

gear

 

 

Whatever your sport, it is important to look after your gear.  Personal presentation is very important in the way players will view the referee.  “Looking the part” will impact on players and spectators alike.  Make sure your gear never lets you down.  You will have enough to do when refereeing without worrying about a broken bootlace or your socks falling down.  Here are some hints:

 

BOOTS  Make sure your boots are of good quality and kept clean.  There are two basic types of boots used by referees: boots with molded soles or boots with short studs to be used when grounds are hard and boots with long studs for when the grounds are soft or muddy.  Use metal screw in studs for the latter so they can be replaced as necessary.  Check your boots and studs regularly.  If your boots are covered in mud after a game, clean them immediately before the mud hardens.  If they require polish, ensure they are polished as soon as possible, in case you are called upon to referee at short notice.

 

LACES  Always have a spare pair of clean laces in case one breaks when you are putting on your boots.  After tying your laces tuck the loose ends under the tied laces, which helps to stop them coming undone.  You can also use tape (preferably black) to secure the laces.

 

SOCKS  Don’t let socks get the “woolly look” or be at “half mast.”  Have a second pair of socks available.

 

GARTERS  Garters can be elastic, old laces or tape but make sure they are not too tight, stopping the circulation in the legs.  A referee must never be seen to have trouble with socks falling down.

 

SHORTS  Shorts should have good pockets to carry your spare whistle, coin, handkerchief, notebook, send-off and sin bin cards and pencils.  Many associations provide shorts as part of their issue of uniform/gear.

 

JERSEY AND BADGE  Most associations will specify the color of the referees’ jerseys and the badge to be worn, which may vary according to the level of the referee.

 

Be prepared for the team that has a similar strip to that of the referee.  It is good practice to check teams’ colors prior to a game to avoid a clash.  The referee will be expected to change his jersey.  Therefore, one or more different colored jerseys should be in the referee’s bag.

 

Some associations have the referee’s badge woven into the jersey.  However, if a separate badge is provided, it is recommended that the badge be secured to the jersey with Velcro so that an alternative or the same badge can be worn either on the same jersey or on a different colored jersey, or the badge can be replaced.  Badges should be washed separately from the jersey.  Value the badge and be prepared to use it on a new or different jersey.

 

WHISTLES  Have at least two whistles.

 

COIN  For the toss.

 

WATCH  A wristwatch with a stop watch facility is recommended.

 

PENCILS AND NOTEBOOK  To keep the score and other information such as details of send offs.  Don’t use a ballpoint pen – they can leak!

 

RED AND YELLOW CARDS  For send offs and sin bins.

 

TOUCH JUDGE FLAGS  Be prepared for team managers and/or touch judges to ask you for touch judge flags.  The referee’s association often provides touch judge flags.

 

SUN TAN LOTION AND YOUR REFEREE ASSOCIATION CAP  A cap should not be worn while refereeing.  However, as a touch judge a cap may be worn.

 

YOUR OWN WATER BOTTLE  Be prepared for those extra hot and/or sunny days.  Don’t be a victim of dehydration.

 

PLASTIC BAGS  To put muddy boots and gear in after the game.

 

CHECKLIST  It is recommended that a checklist of these items and other items you may require personally, e.g., the law book, local association’s information handbook with local competition rules, length of matches and conditions of play for different grades etc., be kept in your referee’s bag.  This should be a strong weatherproof traveling bag dedicated for your rugby gear.

 


 

 

 

 

before the game

 

 

BE PREPARED; DON’T BE CAUGHT OUT  Start thinking about the game before match day.  On match day ensure you have time to consider each aspect of the forthcoming game.  Prior Preparation Prevents Poor Performance (5Ps).

 

CHECK OF GEAR  Make sue you have a final check of your gear, preferably the day or night before and again prior to leaving for the game.  Now is the time to start thinking rugby.

 

GETTING TO THE GAME IN PLENTY OF TIME  It is recommended that you plan to arrive at least 40 – 60 minutes prior to your game.  Allow for possible traffic jams.  On arrival at the ground, relax by walking around the ground to familiarize yourself with the layout and any unusual features, e.g., a narrow in-goal area.  If possible, walk onto the ground and ensure you know if there are any vary muddy areas or potholes.  Get the feel of the ground and the spectators.  Be visible before a game so that both the teams and coaches know you are there and that you are available to answer questions and clarify points of law.

 

WEATHER  Be prepared for different weather conditions and be aware of where the sun will be during the game.  This may influence your positioning for different phases of the game, e.g., at line-outs and kicks.

 

REFEREE COACH  If a referee coach has come to see you referee, introduce yourself prior to the game.  Don’t expect the coach to come and find you.  Be ready to let him know any key areas of your refereeing with which you may wish assistance.  These could be refereeing areas requiring improvement commented upon by a previous coach that could be improved.  If there is another experienced referee available to watch your game, when no coach is available, ask that referee for some feedback in lieu.  Don’t forget to find that referee or referee coach after the game to thank them and to obtain their comments.  Alternatively, telephone them later.

 

CHANGING  Start getting changed at least 30 minutes before a game.  This will give you time to check your gear, to warm up, meet and brief the teams and inspect their boots.  Don’t keep the players waiting.  It is a fact that players can keep referees waiting but not vice versa.  This is the time to concentrate on the game ahead and to complete your mental preparation.

 

TOUCH JUDGES  Make sure that both sides have touch judges and ascertain if they are qualified.  Whether they are qualified or not, remind them that their primary duty is to indicate when the ball is in touch.  If they are qualified, remind them of how they can assist you, the referee, in reporting foul play, being especially vigilant around the goal line and assisting the players by marking the offside line at penalty and free kicks and line-outs.  Ask one of the touch judges to keep the time as well to check on your timing and as a back up if your watch fails.  Act as a team of three.

 

TIME  Make sure you know how long each half should be and whether extra time is allowed for injury.  Also if there is a drawn game, check if extra time is to be played and the scoring procedure.  If another game is due to be played after your game on the same ground and your game starts late, it may be necessary to shorten the halves of your game.  Don’t forget to restart your stopwatch after a stoppage for injury when injury time is played.  In case you forget (it does happen to the best referees!), make a note of the time at the start of each half as well as asking your touch judges to keep the time.

 

BRIEFING TEAMS AND INSPECTION OF BOOTS  The boot inspection should be done well before the start of the game to avoid interfering with a team’s warm up.  If you have not already done so, introduce yourself to the coach and captain.  Also check for watches and jewelry.  If you have qualified touch judges take them with you so that from the beginning they know they are part of the team of three and the players see them.  Dependent on the experience of the players and the expected level of the game, speak to the players and coach so they know what to expect from you.  Don’t try and brief the players as they line up in the centre of the field.  At that time they are waiting to play rugby and will not wish to listen to a speech by the referee.  Brief the teams when boots are inspected.  Keep the briefing short and simple.  Players will not absorb a lot of information when they are trying to focus on their forthcoming game.  Possible briefing points could be:

 

Checklist 1

 

a.       Communication through the captains.  Emphasize that you (the referee) will communicate through the captain who is responsible for the team.

 

b.       Scrum engagement.  Remind the teams of the “Engagement” sequence and that the ball won’t be allowed into the scrum until the scrum is steady and square, to ensure the safety of the players in the scrum.

 

c.       Tackles, rucks and mauls.  Remind the teams of the responsibility of both the tackler and the tackled player.

 

d.       Line-out.  If it is intended to use the front players in a line-out to maintain the gap, inform the players at the briefing prior to the game and at the first line-out.

 

e.       Laws.  Clarification of recent changes to the laws or interpretations of them.

 

f.         Swearing (U19s).  In some junior or school competitions swearing is an automatic penalty.

 

g.       Finally wish the team an enjoyable game and let them know how long before the kick-off.

 

THE TOSS  The toss of the coin (remember the coin is provided by the referee) is usually done prior to the game at a time convenient to the two captains.  It is usually done immediately after both teams have been briefed.  However, sometimes teams prefer to toss after they run onto the ground and line up opposite each other.  Generally the home team will toss the coin and the captain of the visiting team will call.  Remember the winner of the toss can only choose on which side his team will play or take the kick off.  Some inexperienced captains sometimes ask to “Receive” which is not an option.  This is also a good time to inform both captains of any possible problem areas on the ground such as very wet areas, or small in-goal areas.

 

RUNNING ONTO THE PLAYING ENCLOSURE  It is the referee’s responsibility to get the teams onto the field.  Blowing the whistle outside the